{% extends 'base.html' %} {% load i18n staticfiles tz stats %} {% block title %}{{ player.nickname }} / {{ block.super }}{% endblock title %} {% block nav_tabs %} {% include 'inline/pilot_tabs.html' %} {% endblock nav_tabs %} {% block content %}
{{ player.nickname }} {% if player.squad %} ({{ player.squad.name }}) {% endif %}
{% if player.coal_pref == 1 %} {% trans 'Allies' context 'coalition' %}
{% trans 'favorite coalition' %}: {% trans 'Allies' context 'coalition' %}
{% static 'img/icons/big/streak_allies.png' as streak_img %} {% elif player.coal_pref == 2 %} {% trans 'Axis' context 'coalition' %}
{% trans 'favorite coalition' %}: {% trans 'Axis' context 'coalition' %}
{% static 'img/icons/big/streak_axis.png' as streak_img %} {% else %} {% trans 'No' context 'favorite_coalition' %}
{% trans 'favorite coalition' %}: {% trans 'No' context 'favorite_coalition' %}
{% static 'img/icons/big/streak_neutral.png' as streak_img %} {% endif %} {% if fav_aircraft %}
{% trans 'favorite aircraft' %}: {{ fav_aircraft.aircraft.name }}
{% trans fav_aircraft.aircraft.name %} {% endif %}
{% trans 'Streak' %}: {{ player.streak_current }}
{% trans 'number of downed aircraft for the current virtual life' %}
{% if player.streak_current %} {# TODO хак - переделать #} {% for i in 'x'|ljust:player.streak_current %} {% endfor %} {% endif %}
{% trans 'Ground Streak' %}: {{ player.streak_ground_current }}
{% trans 'number of destroyed ground targets for the current virtual life' %}
{% if player.streak_ground_current %} {# TODO хак - переделать #} {% for i in 'x'|ljust:player.streak_ground_current %} {% endfor %} {% endif %}
{% trans 'Aerial victories' %}
{{ player.ak_total }}
{% trans 'Best Streak' %}
{{ player.streak_max }}
{% trans 'Destroyed on Ground' %}
{{ player.gk_total }}
{% trans 'Best Ground Streak' %}
{{ player.streak_ground_max }}
{% trans 'Flight Time' %}
{{ player.flight_time|seconds_to_time }}
{% trans 'Gunnery Accuracy' %}
{{ player.accuracy }}
{% trans 'Position in Rating' %}
{% if rating_position %} {{ rating_position }} {% else %} ? {% endif %}
{% trans 'Detailed combat results' %}
{% trans 'Total Aircraft' context 'total' %}
{{ player.ak_total }}
{% if player.killboard_pvp.aircraft_light %}
{% trans 'Fighters' context 'total' %}
{{ player.killboard_pvp.aircraft_light }}
{% endif %} {% if player.killboard_pvp.aircraft_medium %}
{% trans 'Attacker' context 'total' %}
{{ player.killboard_pvp.aircraft_medium }}
{% endif %} {% if player.killboard_pvp.aircraft_heavy %}
{% trans 'Bombers' context 'total' %}
{{ player.killboard_pvp.aircraft_heavy }}
{% endif %} {% if player.killboard_pvp.aircraft_transport %}
{% trans 'Transport' context 'total' %}
{{ player.killboard_pvp.aircraft_transport }}
{% endif %} {% if player.killboard_pve.aircraft_light %}
{% trans 'Fighters' context 'total' %} ({% trans 'AI' context 'total' %})
{{ player.killboard_pve.aircraft_light }}
{% endif %} {% if player.killboard_pve.aircraft_medium %}
{% trans 'Attacker' context 'total' %} ({% trans 'AI' context 'total' %})
{{ player.killboard_pve.aircraft_medium }}
{% endif %} {% if player.killboard_pve.aircraft_heavy %}
{% trans 'Bombers' context 'total' %} ({% trans 'AI' context 'total' %})
{{ player.killboard_pve.aircraft_heavy }}
{% endif %} {% if player.killboard_pve.aircraft_transport %}
{% trans 'Transport' context 'total' %} ({% trans 'AI' context 'total' %})
{{ player.killboard_pve.aircraft_transport }}
{% endif %} {% if player.ak_assist %}
{% trans 'Assisted' context 'total' %}
{{ player.ak_assist }}
{% endif %}
{% trans 'Destroyed ground targets' context 'total' %}
{{ player.gk_total }}
{% if player.killboard_pve.tank_heavy %}
{% trans 'Heavy Tanks' context 'total' %}
{{ player.killboard_pve.tank_heavy }}
{% endif %} {% if player.killboard_pve.tank_medium %}
{% trans 'Medium Tanks' context 'total' %}
{{ player.killboard_pve.tank_medium }}
{% endif %} {% if player.killboard_pve.tank_light %}
{% trans 'Light Tanks' context 'total' %}
{{ player.killboard_pve.tank_light }}
{% endif %} {% if player.killboard_pve.armoured_vehicle %}
{% trans 'Armored vehicles' context 'total' %}
{{ player.killboard_pve.armoured_vehicle }}
{% endif %} {% if player.killboard_pve.car %}
{% trans 'Cars' context 'total' %}
{{ player.killboard_pve.car }}
{% endif %} {% if player.killboard_pve.truck %}
{% trans 'Trucks' context 'total' %}
{{ player.killboard_pve.truck }}
{% endif %} {% if player.killboard_pve.aaa_heavy %}
{% trans 'Large-caliber AA guns' context 'total' %}
{{ player.killboard_pve.aaa_heavy }}
{% endif %} {% if player.killboard_pve.aaa_light %}
{% trans 'Medium-caliber AA guns' context 'total' %}
{{ player.killboard_pve.aaa_light }}
{% endif %} {% if player.killboard_pve.aaa_mg %}
{% trans 'Small-caliber AA guns' context 'total' %}
{{ player.killboard_pve.aaa_mg }}
{% endif %} {% if player.killboard_pve.searchlight %}
{% trans 'Searchlights' context 'total' %}
{{ player.killboard_pve.searchlight }}
{% endif %} {% if player.killboard_pve.locomotive %}
{% trans 'Locomotives' context 'total' %}
{{ player.killboard_pve.locomotive }}
{% endif %} {% if player.killboard_pve.wagon %}
{% trans 'Wagons' context 'total' %}
{{ player.killboard_pve.wagon }}
{% endif %} {% if player.killboard_pve.artillery_field %}
{% trans 'Field Artillery' context 'total' %}
{{ player.killboard_pve.artillery_field }}
{% endif %} {% if player.killboard_pve.artillery_howitzer %}
{% trans 'Howitzers' context 'total' %}
{{ player.killboard_pve.artillery_howitzer }}
{% endif %} {% if player.killboard_pve.artillery_rocket %}
{% trans 'Rocket Artillery' context 'total' %}
{{ player.killboard_pve.artillery_rocket }}
{% endif %} {% if player.killboard_pve.ship %}
{% trans 'Ships' context 'total' %}
{{ player.killboard_pve.ship }}
{% endif %} {% if player.killboard_pve.aircraft_static %}
{% trans 'Static Aircraft' context 'total' %}
{{ player.killboard_pve.aircraft_static }}
{% endif %} {% if player.killboard_pve.vehicle_static %}
{% trans 'Static Vehicles' context 'total' %}
{{ player.killboard_pve.vehicle_static }}
{% endif %} {% if player.killboard_pve.airfield %}
{% trans 'Airfield Objects' context 'total' %}
{{ player.killboard_pve.airfield }}
{% endif %} {% if player.killboard_pve.bridge %}
{% trans 'Bridges' context 'total' %}
{{ player.killboard_pve.bridge }}
{% endif %} {% if player.killboard_pve.industrial %}
{% trans 'Industrial Objects' context 'total' %}
{{ player.killboard_pve.industrial }}
{% endif %}
{% trans 'Detailed sorties results' %}
{% trans 'Score' context 'total' %}
{{ player.score }}
{% trans 'Sorties' context 'total' %}
{{ player.sorties_total }}
{#
#} {#
{% trans 'Landings' context 'total' %}
#} {#
{{ player.landed }}
#} {#
#} {#
#} {#
{% trans 'In flight' context 'total' %}
#} {#
{{ player.in_flight }}
#} {#
#}
{% trans 'Lost aircraft' context 'total' %}
{{ player.lost_aircraft }}
{#
#} {#
{% trans 'No takeoff' context 'total' %}
#} {#
{{ player.not_takeoff }}
#} {#
#}
{% trans 'Bailout' context 'total' %}
{{ player.bailout }}
{#
#} {#
{% trans 'Lost pilots' context 'total' %}
#} {#
{{ player.relive }}
#} {#
#}
{% trans 'Dead' context 'total' %}
{{ player.dead }}
{% trans 'Captured' context 'total' %}
{{ player.captured }}
{% trans 'Disco' context 'total' %}
{{ player.disco }}
{% trans 'Shotdown Friendly Aircraft' context 'total' %}
{{ player.fak_total }}
{% trans 'Destroyed Friendly Ground Targets' context 'total' %}
{{ player.fgk_total }}
{% trans 'Best results' %}
{% trans 'Best Streak' %}
{{ player.streak_max }}
{% trans 'Best Ground Streak' %}
{{ player.streak_ground_max }}
{% trans 'Best Flight time Streak' %}
{{ player.ft_streak_max|seconds_to_time }}
{% trans 'Best Sorties Streak' %}
{{ player.sorties_streak_max }}
{% trans 'Max Aerial Victories in one sortie' %}
{{ player.sortie_max_ak }}
{% trans 'Max Destroyed on Ground in one sortie' %}
{{ player.sortie_max_gk }}
{% trans 'Current life' %}
{% trans 'Aerial victories' %} ({% trans 'Streak' %})
{{ player.streak_current }}
{% trans 'Destroyed on Ground' %} ({% trans 'Streak' %})
{{ player.streak_ground_current }}
{% trans 'Flight Time' %}
{{ player.ft_streak_current|seconds_to_time }}
{% trans 'Sorties' context 'total' %}
{{ player.sorties_streak_current }}
{% trans 'Lost aircraft' context 'total' %}
{{ player.lost_aircraft_current }}
{% trans 'Coalitions' %}
{% if player.sorties_coal.1 %}
{% trans 'Allies' context 'coalition' %}
{% trans 'number of sorties' %}: {{ player.sorties_coal.1 }}
{% widthratio player.sorties_coal.1 player.sorties_total 100 as width %}
{{ width|floatformat:'0' }}%
{% endif %} {% if player.sorties_coal.2 %}
{% trans 'Axis' context 'coalition' %}
{% trans 'number of sorties' %}: {{ player.sorties_coal.2 }}
{% widthratio player.sorties_coal.2 player.sorties_total 100 as width %}
{{ width|floatformat:'0' }}%
{% endif %}
{% trans 'Specialty' %}
{% if player.sorties_cls.aircraft_light %}
{% trans 'Fighter' context 'specialty' %}
{% trans 'number of sorties' %}: {{ player.sorties_cls.aircraft_light }}
{% widthratio player.sorties_cls.aircraft_light player.sorties_total 100 as width %}
{{ width|floatformat:'0' }}%
{% endif %} {% if player.sorties_cls.aircraft_medium %}
{% trans 'Attacker' context 'specialty' %}
{% trans 'number of sorties' %}: {{ player.sorties_cls.aircraft_medium }}
{% widthratio player.sorties_cls.aircraft_medium player.sorties_total 100 as width %}
{{ width|floatformat:'0' }}%
{% endif %} {% if player.sorties_cls.aircraft_heavy %}
{% trans 'Bomber' context 'specialty' %}
{% trans 'number of sorties' %}: {{ player.sorties_cls.aircraft_heavy }}
{% widthratio player.sorties_cls.aircraft_heavy player.sorties_total 100 as width %}
{{ width|floatformat:'0' }}%
{% endif %} {% if player.sorties_cls.aircraft_transport %}
{% trans 'Transport' context 'specialty' %}
{% trans 'number of sorties' %}: {{ player.sorties_cls.aircraft_transport }}
{% widthratio player.sorties_cls.aircraft_transport player.sorties_total 100 as width %}
{{ width|floatformat:'0' }}%
{% endif %}
{% trans 'W/L - Win/Loss' %}
{{ player.wl }}
{% trans 'Ratio' %}
{{ player.ratio }}
{% trans 'Fairplay Index' %}
{{ player.fairplay }}%
{% trans 'K/D - Kills per Death' %}
{{ player.kd }}
{% trans 'K/L - Kills per Aircraft Lost' %}
{{ player.kl }}
{% trans 'K/S - Kills per Sortie' %}
{{ player.ks }}
{% trans 'K/H - Kills per Hour of Flight' %}
{{ player.khr }}
{% trans 'GK/D - G.Kills per Death' %}
{{ player.gkd }}
{% trans 'GK/L - G.Kills per Aircraft Lost' %}
{{ player.gkl }}
{% trans 'GK/S - G.Kills per Sortie' %}
{{ player.gks }}
{% trans 'GK/H - G.Kills per Hour of Flight' %}
{{ player.gkhr }}
{% with nicknames=player.profile.get_nicknames %} {% if nicknames %}
{% trans 'Other names of the pilot on this account' %}: {% for nickname in nicknames %} {{ nickname }}{% if not forloop.last %}, {% endif %} {% endfor %}
{% endif %} {% endwith %}
{% blocktrans trimmed %} Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game. {% endblocktrans %}
{% if INACTIVE_PLAYER_DAYS %} {% blocktrans trimmed count days=INACTIVE_PLAYER_DAYS.days %} Players inactive for more than {{ days }} day - do not participate in the rating. {% plural %} Players inactive for more than {{ days }} days - do not participate in the rating. {% endblocktrans %} {% endif %}
{% endblock content %} {% block bottom %} {{ block.super }} {% endblock bottom %}