Class_name = "CEjectionPlace"
object_name = "_SU152_T3"

TransparentCockpit=false	// If false - Attached bot will be not rendered if cockpit hatch is closed (default =true)

[attach=0]
	object = "LuaScripts/WorldObjects/Bots/BotTankSU152_Loader1.txt"
	position = 0,0,0
	convex="bot_pos",false	//false: Attach object relative to "bot_pos" convex (not absolute)
[end]

CollisionBody="graphics\Vehicles\_SU152\_SU152-C3.col"

//CopyPosAttachID=1	//Copy orientation from other parent's object, on AttachID==1

Script="LuaScripts\ObjectScripts\Vehicles\_SU152_T2.sc"

SphereHitProtection=60	//       

[SphereProtectionBoxOpen]	//    ,        ,   ,     SphereHitProtection=
	FovH=90					//          ,     ,  ArmorFront
	FovV=150				//          ,     ,  ArmorFront
							//  5        
	ArmorFront=75
	ArmorBack=60
	ArmorTop=24
	ArmorBottom=30
	ArmorRight=60
	ArmorLeft=60
[end]

[SphereProtectionBoxClose]	//    ,        ,   ,     SphereHitProtection=
	FovH=90					//          ,     ,  ArmorFront
	FovV=150				//          ,     ,  ArmorFront
							//  5        
	ArmorFront=75
	ArmorBack=60
	ArmorTop=24
	ArmorBottom=30
	ArmorRight=60
	ArmorLeft=60
[end]

[Entrance]
	EntrancePos= -1.4, 1.0, -2.2
	EntranceRot= 0,225,0
	JumpDir= 0,0,0
	GroundAligned= true
[end]

IsLoader=1	// , ,       (     ,  ,  (   )

CanopyOpenByDefault=false

DropsArg=100
HumidityArg=101

GunGasPoisoning = 0.052, -1, 0.041, -1, -1, -1
//1 :       /.
//2 :    
//3 :       /.
//4 :    
//5 :    
//6..11 :    